Level 6
Standard
- Calculator
- Cable
- Color Slider
CHAOS
- Pressure
CHAOS module
Pressure is a CHAOS module that needs to be managed while your team continues working on the bomb. Use the current state below to see whether it needs attention and what to do next.

Use this image to confirm you're looking at the Pressure CHAOS module.
Pressure status
What do you see right now?
The guide will tell you whether Pressure needs attention and what to do next.
Only what you can actually see on the module goes in here — nothing is read from a number the game does not show you.
Pressure is separate from the Standard puzzle your team is solving. A Campaign setup can contain both at the same time, so Pressure may need attention while another player is working through Piano, Maze, Switch, or another Standard module.
Standard puzzle

The moves to make
CHAOS

Pressure
Know when it needs attention and what your team should call out.
Both can matter during the same run.
Pressure is a CHAOS module, so the question is not what to type but whether Pressure is asking for the team right now. This guide answers that in three words, and each one comes with the one thing to do about it.
OK for now
Nothing to do about this module right now. Stay with the Standard puzzle your team is solving.
Needs attention
Stop and handle this before going back to the puzzle — this is the interruption taking priority.
Keep watching
Handled, but not forgotten. Keep it in view while the rest of the run continues.
Pressure does not fill an Easy, Medium, or Hard Standard puzzle slot. It is CHAOS, and it is managed alongside the puzzle rather than solved instead of it.
Every answer comes from a state you can see on the module. If nothing on the module is asking for you, the answer is that Pressure can wait and the Standard puzzle keeps priority.
Every level below lists Pressure in its CHAOS setup. The list comes from the same 30 level rows the Campaign pages read, so it cannot drift from them.
Level 6
Standard
CHAOS
Level 8
Standard
CHAOS
Level 29
Standard
CHAOS
Call out Pressure when it needs attention so the team does not confuse it with information from a Standard puzzle. The callout is a name and a request for attention, not a reading.
Clear callout
"Pressure CHAOS."
Then relay
Only what the Pressure guide actually asks for, so the Standard puzzle clues stay in their own conversation.
Pressure is CHAOS and is managed separately from the Standard module your team is solving. There is nothing to type into a solver.
Pressure is run management, not a one-step lookup puzzle. Work from the state the module shows during this run.
Call out Pressure separately, so the Standard puzzle clues your team is passing around don't get mixed together.
Once Pressure is under control, return to the Standard module your team was already solving. The interruption is a detour, not a new task.