BOMBANANA

Bomb manual

BOMBANANA Bomb Manual

Choose the module your team is working on and jump straight to the rule, table, or information you need to call out.

Want the answer instead? Every section links directly to its solver.

Quick manual

Need the rule, table, or callout your teammate is using? Pick a module below. If you just want the answer, jump straight to its solver.

All 11 standard modules

Need the answer right now? Open all solvers

Standard Module Manual

Eleven sections. Each one is the rule, the table, and the one line your team should call out — with a link to the solver for the same module.

Cable

Easy

BOMBANANA Cable module panel

What you need

  • Cable count
  • Bulb color

Count the cables and read the bulb color, then look up the cable to cut.

Cable lookup

Cable lookup
Bulb color3 cables4 cables
RedBlueGreen
BlueGreenYellow
GreenYellowRed
YellowRedBlue

The result is the cable color to cut.

Call it out

  • “Three cables, yellow bulb.”
Use Cable SolverThe table below is the same data the solver uses.

Color Slider

Easy

BOMBANANA Color Slider module panel

What you need

  • Current manual arrows
  • Slider order

Read the direction this bomb gives each color — never an old mapping.

What the current manual gives you

Don’t reuse an old color chart

The current manual is the source for this bomb. Read it again on a new run, even when the colors look familiar.

Color Slider doesn’t use one permanent Red = UP, Blue = DOWN chart. The directions can change on a new bomb, so an answer copied from a previous run may be wrong.

Always take the four directions from the manual you’re using now. This page asks for them instead of assuming them.

  • Red↑ / ↓
  • Blue↑ / ↓
  • Green↑ / ↓
  • Yellow↑ / ↓

Read the current manual

Direction

Easy

BOMBANANA Direction module panel

What you need

  • Braille
  • Light color

Find the Braille number and the lit lamp, then read off the arrow.

Direction reference

Direction reference
BrailleRedBlueGreenYellow
1UpRightLeftDown
2RightDownUpLeft
3LeftUpRightUp
4UpRightLeftDown
5LeftUpRightUp
6UpLeftDownRight
7RightDownUpLeft
8UpLeftDownRight
9DownUpLeftRight

Call it out

  • “Braille six, yellow light.”
Use Direction SolverThe table below is the same data the solver uses.

Calculator

Easy

BOMBANANA Calculator module panel

What you need

  • Equation
  • LED color

Do the arithmetic first, then use that answer with the LED color.

Two-step reference

Step 1

Solve the displayed addition or subtraction and enter that result first.

Step 2

After the first answer is accepted, use its odd/even status and the LED color.

Two-step reference
LEDoddeven
Red35
Blue01
Green29
Yellow70

Call it out

  • “55 plus 2.” → “Enter 57.”
  • “Red light.” → “Press 3.”
Use Calculator SolverThe table below is the same data the solver uses.

Symbol

Medium

BOMBANANA Symbol module panel

What you need

  • Symbol
  • Stage

Match the shape the pointer is on, then read its color for the stage.

Color by stage

Match the symbol shape itself rather than relying only on its position in the manual.

Choose a symbol
  • Stage 1Press Green
  • Stage 2Press Yellow
  • Stage 3Press Red
  • Stage 4Press Yellow

Call it out

  • “Stage three, this symbol.”
Use Symbol SolverThe table below is the same data the solver uses.

Piano

Medium

BOMBANANA Piano module panel

What you need

  • Braille
  • Light color

Match the Braille number and light color to the four-note melody.

Note table

Choose Braille
Note table
Braille numberRedBlueGreenYellow
1C D E CE E F GC D E FC E G C
2G E E FA E A BG A B CF A C F
3C C G GC D C EE F G AG B D G
4E D C DG C G ED F A DE C D G
5A B C AB G A BC G C GA G A F
6G F E DD E D CF E D CB A G F
7B F G AA B A GG B A GD C B A

Call it out

  • “Braille four, red.”
Use Piano SolverThe table below is the same data the solver uses.

Soundboard

Medium

BOMBANANA Soundboard module panel

What you need

  • Braille
  • Color

Read the sounding button, then find its 3×3 press pattern.

Press pattern

Choose Braille
  • Braille 1 · Red

  • Braille 1 · Blue

  • Braille 1 · Green

  • Braille 1 · Yellow

Call it out

  • “Braille four, red.”
Use Soundboard SolverThe table below is the same data the solver uses.

Switch

Hard

BOMBANANA Switch module panel

What you need

  • Four Braille numbers
  • Lights

Use the light layout to find the rule for each Braille number.

What decides UP or DOWN?

  1. 01

    Odd or even

    UP when the Braille number is odd.

  2. 02

    1, 2, 6, or 9

    UP when the Braille number is 1, 2, 6, or 9.

  3. 03

    Greater than 5

    UP when the Braille number is 6, 7, 8, or 9.

  4. 04

    Compare with the red lamp

    UP when this column’s Braille number is greater than the one under the red lamp.

The rule for each slot comes from the light in that column, not from its color order.

Call it out

  • “Four lights, four Braille numbers, left to right.”
Use Switch SolverThe table below is the same data the solver uses.

Maze

Hard

BOMBANANA Maze module panel

What you need

  • Maze layout
  • Start
  • Target

Identify the matching layout, then look up a route for your two cells.

The six layouts

Six layouts. Match the one on your module before reading a route.

Need a route? Use the Maze Solver and tap your start and target directly on the layout.

Call it out

  • “Layout three — start top-left, target bottom-right.”
Find a Maze RouteThe table below is the same data the solver uses.

Morse

Hard

BOMBANANA Morse module panel

What you need

  • Dots and dashes

Decode five short and long signals into a digit.

Morse digits

Short = dot ·Long = dash —

Morse digits
DigitMorse
0— — — — —
1· — — — —
2· · — — —
3· · · — —
4· · · · —
5· · · · ·
6— · · · ·
7— — · · ·
8— — — · ·
9— — — — ·

Call it out

  • “Dot, dot, dot, dash, dash.”
Open Live Morse DecoderThe table below is the same data the solver uses.

Monkey Says

Hard

BOMBANANA Monkey Says module panel

What you need

  • Stage
  • Flash

Find the button to press for the stage and the flash color.

Button by stage and flash

Button by stage and flash
FlashStage 1Stage 2Stage 3Stage 4
RedPressBluePressYellowPressGreenPressRed
BluePressYellowPressGreenPressRedPressGreen
GreenPressRedPressBluePressYellowPressYellow
YellowPressGreenPressRedPressBluePressBlue

Call it out

  • “Stage two, and the flash was yellow.”
Use Sequence TrackerThe table below is the same data the solver uses.

Looking for a CHAOS Module?

Slider, Pressure, and Alarm aren't part of the standard puzzle manual. They're managed during the run rather than solved like the 11 standard modules above.

Open CHAOS Guides

BOMBANANA Manual FAQ

Is this the BOMBANANA bomb manual?
This page organizes the rules and lookup information for all 11 standard modules into fast, module-by-module sections.
Should I use the manual or a solver?
Use the manual when you want to read the rule or table yourself. Use a solver when you want the current inputs converted directly into the next action.
How many standard modules are in the manual?
11.
Why doesn't Color Slider have a fixed color chart?
Its color directions can change on a new bomb, so you need the current manual mapping.
Are Slider, Pressure, and Alarm in this manual?
They are CHAOS modules and are handled separately.

These three turn information into a physical position, the same way a manual section does — so they are the closest thing to this page when you want an answer instead of a rule.